Now we can use a sprite to randomly select and announce a word from our list.
- Select a sprite to be the game announcer from . Name this sprite announcer.
- Use Go To from to move the announcer to the bottom of the stage.
- Drag in Say from . Replace the string with the variable draw_word.
Make sure you replace the name in front of .go_to() and .say() with announcer.
To navigate the page using the TAB key, first press ESC to exit the code editor.