Now we can use a sprite to randomly select and announce a word from our list.

  • Select a sprite to be the game announcer from . Name this sprite announcer.
  • Use Go To from to move the announcer to the bottom of the stage.
  • Drag in Say from . Replace the string with the variable draw_word.

Make sure you replace the name in front of .go_to() and .say() with announcer.

To navigate the page using the TAB key, first press ESC to exit the code editor.

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